I would like some advice on a work related task. I train aircrew using a flight simulator and often feel that realism could be improved with some background sounds, played over the intercom.
I would like to have the ability to play a sound without having to select it from a menu (itunes for example) and wait for the file to load. Is this the kind of thing a sampler or sequencer does? Can I store the sound bytes in memory and have them play instantly, even palying multiple sounds at once.
Is it possible to loop sounds and then play shorter sounds on top?
I hope this is not too vague a question?
Thanks for any help....